In the design of an information or knowledge-based system, values are built in to the fundamental assumptions about what information and knowledge actually is. Such values can be understood in an overarching and philosophical sense, as well as in a situated sense within certain communities, organizations, and particular types of users. In fact, such fundamental reflections are an essential first step to ensure that the knowledge-based initiative has a clear trajectory to follow. The design of knowledge organization — not the adaptation and implementation of standard or popular classification systems — is a phase that most people ignore out of convenience for a quick launch of a beta version, or a tight budget that needs to be spent for a clear ROI. The benefits of designing a knowledge organization strategy (which may involve conducting domain analysis, user studies, genre and document mapping) are not concrete, but it is fundamental to the long-term success of any information and knowledge-based undertaking. In fact, the whole process might not be that different from engaging in a philosophical discourse on epistemology, or a reflection about the nature of knowledge, but situated in a real-life context with design implications (whether that’s system design, website design, or library design). In effect, you are developing a model of knowledge (in my case, a model of music knowledge) that is conceptualized to serve a particular community (in my case, online self-taught musicians). I also articulated this in about 7500 words, this post is a coles notes-to-myself!
Posts Tagged ‘design’
ASIS&T 2009: David W. McDonald
In My Work on November 19, 2009 at 11:48 amThe second speaker at the SIG USE Symposium was Dr. David W. McDonald (note to self: read some of his papers), who comes from a background in HCI. His presentation, entitled “Issue of Scale: Mass Participation Computing”, gave us a glimpse of some of the cool projects that he worked on. He was a very lively speaker with a sense of humour. I was inspired by the ways in which live projects were implemented in existing “systems” (both online and offline) in order to gage participant’s reaction and feedback, and the fact that he is on faculty at Washington’s iSchool. His appointment reflects the truly interdisciplinary nature of what iSchools should be today.
He presents his projects in terms the theme of his talk, which is, how scale is transforming the paradigm of computing. What should be observed, studied and scrutinized in networks that represent an entire society? What types of questions are legitimate in such inquiries? How should the question be stated? And how should the results be evaluated and interpreted? We don’t know, but they sure make interesting inquiries and social experiments, as can be seen below. Click here for a brief summary of the 4 projects.
A preview.
In Design, music-esque on June 14, 2009 at 8:26 pmThe image above serves as the base form of navigation in this imagined online musicianship skills sharing/learning tool. The 50-100 word project summary will force me to articlate this in a much better way. We are allowing users to browse information by specific musicianship skills (the leaves) and by more general areas of musicianship (concentric rings). A bit more on this curious image.
